![]() ![]() (Which means just that we've been waiting for a bit longer and gathering more bugs before starting work on the new build. I suppose another workaround would be changing the perks. ![]() Many of the perks are completely useless in the new way survival works. Right now you basically die every survival game at about level 6, I just wanted to stretch that out so you could get more perks in the same amount. As mentioned we're constantly updating our platform for our next game, so making an update requires a bit more testing than usual. The curve of increase in exp required per level is just crazy. The gamepad axis has been fixed but the update is still not out yet. Might be a timing issue, it should definitely unlock - especially when it happens when you click Normal in between. I was not able to reproduce the screen update bug on the first go, but I'll try again on a Linux machine (the game source is identical to Windows though). So it looks like you might have a condition where that menu gets painted to screen before the programs checks which chapters are actually available for play.įor anyone following this, it doesn't look like there's been an update since the Linux version went live - analog gamepad axis are still erroneously flipped. I had to click the "Normal" difficulty setting (the only unlocked item on the screen), and then I could see the first three chapters were unlocked. The game puts you back to the chapter selection menu, but all chapters appeared locked. Playing through the quests, I finished the second chapter, "Red Trail of Mercy". Messaggio originale di nobody:Linux version. ![]()
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